Posted by: James on: April 19, 2009
I’ve made a lot of headway today. I have now completed around 60% of the visual side of things. I’ve also recorded my narration pieces. I’m not entirely satisfied with it, but having done a total of 130 takes, i will wait to see how it fits alongside the animation before making any decisions. Another [...]
Posted by: James on: April 19, 2009
I’ve been making changes to many of my scenes today. This has mostly involved cleaning up bitmaps, retooling tweens and also adding new backdrops to many of them. There has been a change to one of the scenes which has involved a brand new piece of work. Its the scene where the Vizier hands over [...]
Posted by: James on: April 16, 2009
These images demonstrate some very early research into my project, at a time when i simply knew what story i wanted to base it on. The first one is a sketch based on an Italian garden. I wanted to create a spacious area but still a controlled environment. I then sketched in the dogs as [...]
Posted by: James on: April 16, 2009
Image 1. During the early stages of this project i made a number of drawings to get a good grasp of the characters I’d be needing for my story. I focused mainly on developing their emotions but i also came up with some full body sketches to help make each characters full appearance look unique. [...]
Posted by: James on: April 12, 2009
Whilst animating I’ve made some critical changes to the project. I’ve made notes on them for you to read. Scenes 1. I’ve Changed the original order of the dog scene to avoid the audience getting confused. I felt the introduction of the dog once seeing it on screen made it look as if the vizier [...]
Posted by: James on: April 3, 2009
The process for the Vizier was very similar to the Sultan, in fact i produced the vizier first so i felt the look i was giving the characters developed more over time. This post shows a gallery of the viziers Upset expression. The final character borrows features from myself and of racing driver Fernando Alonso. [...]
Posted by: James on: April 2, 2009
This is another one of the Sultans expressions. The number of images featured in the gallery are much more comparable to the amount of work that each character must go through. In this post i aim to show you the work that has been done.
Posted by: James on: April 2, 2009
This post moves on from the traditional drawings and demonstrates the steps i took to create one of the Sultans fearsome expressions. 1. Firstly I created the basic framework of the face, this included the hair ears and the entire outline. I used the same framework for all of the expressions to lower the workload [...]
Posted by: James on: April 2, 2009
Here you can see some of my original drawings which were created to help me decide on the look of my Sultan. In the beginning i used original Arabic paintings as reference. This gave me a good starting point as i wasn’t sure artistically how to represent my characters but once i had produced some [...]
Posted by: James on: March 31, 2009
This post contains many of the sketches and preliminary ideas i had during the early stages of the project. Having recently scanned all the materials it has made it possible to host them here. It should give you a better idea of where many of my projects ideas came from. I’ll begin by writing about [...]
Posted by: James on: March 27, 2009
This post contains the dialog timings for each scene from my script. This will allow me to animate effectively within the space made available for this particular audio tracks. Sultans Garden 00:07.0 Sultans Palace 00:04.4 Sultans Palace (INT) 00:05.3 Butterfly scene No dialog Court Jealousy 00:05.1 Court sultan (INT) 00:05.2 Sultan frenzy 00:06.0 Sultan Vizier [...]
Posted by: James on: March 22, 2009
This post contains the download source of my Butterfly video clip which will be used in my animation. I would’ve liked to host it for you to see here, but it seems after trial and error the only free way to host a SWF is through Mediafire who will provide you with the file. The [...]
Posted by: James on: March 19, 2009
My script can be found here and will be subject to revisions, including ambient sound and introductory sequence.
Posted by: James on: March 17, 2009
Its been a quiet few days but the chores behind the scenes must be done. I’ve been writing my script based on my adaptation of the story “The Sultan and the Vizier” originally featured in The Subtle Ruse The Book of Arabic Wisdom and Guile. The script which is nearing completion, this should give me [...]
Posted by: James on: March 9, 2009
Dog – Angry
Posted by: James on: March 9, 2009
This post is for a scene in the story where the vizier is condemed to death by a dog attack. At this point my user will be able to see an extreme close up of the dog snarling visciously. The emotion displayed here is the dogs placid expression, i will be moving onto the snarling [...]
Posted by: James on: March 7, 2009
In a few weeks time i am going to be working extensively in Flash. Until my tutorial today i was unsure whether my work would be viewed as a video piece or whether it would incorporate interactivity. I feel i have found a solution which both suits my technical skills and my preferred portrayal of [...]
Posted by: James on: March 6, 2009
The Sultans remaining expressions have been completed. However all faces including the Vizier’s, will need to go through a final stage of processing to be ready for flash convertion. I’ve gradually got more comfortable during the production of these faces and ended up going overboard with the “happy” facial expression. I had to create an [...]
Posted by: James on: March 6, 2009
I’m now working on the Sultan character. The process for producing the expressions is proving to be much more time consuming than i first thought. However i am methodical, and believe once the gruelling and most detailed close up expressions are completed the worse design elements will be over and i will then be producing [...]
Posted by: James on: March 2, 2009
I have begun to design my characters and have produced the close up expressions that will be used for the Vizier. There is much more work to be done and as the process moves along im sure i will find more efficient ways to do things. Next up will be the close up expressions of [...]
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