Posted by: James on: April 19, 2009
I’ve been making changes to many of my scenes today. This has mostly involved cleaning up bitmaps, retooling tweens and also adding new backdrops to many of them. There has been a change to one of the scenes which has involved a brand new piece of work. Its the scene where the Vizier hands over [...]
Posted by: James on: April 16, 2009
These images demonstrate some very early research into my project, at a time when i simply knew what story i wanted to base it on. The first one is a sketch based on an Italian garden. I wanted to create a spacious area but still a controlled environment. I then sketched in the dogs as [...]
Posted by: James on: April 16, 2009
Image 1. During the early stages of this project i made a number of drawings to get a good grasp of the characters I’d be needing for my story. I focused mainly on developing their emotions but i also came up with some full body sketches to help make each characters full appearance look unique. [...]
Posted by: James on: April 12, 2009
Whilst animating I’ve made some critical changes to the project. I’ve made notes on them for you to read. Scenes 1. I’ve Changed the original order of the dog scene to avoid the audience getting confused. I felt the introduction of the dog once seeing it on screen made it look as if the vizier [...]
Posted by: James on: April 2, 2009
This is another one of the Sultans expressions. The number of images featured in the gallery are much more comparable to the amount of work that each character must go through. In this post i aim to show you the work that has been done.
Posted by: James on: January 29, 2009
Shape tweening: This function can be accessed once a shape has been created within one frame and then creating another shape several frames after. Right clicking in the middle of the empty space within the two frames and choosign a shape tween, creates a morph between the two. This feature will be useful for me, especially for [...]
Posted by: James on: January 20, 2009
This is a very rough piece of work, i was looking for my accuracy in depicting lighting and also practising on perspectives. These sketches may not be used in my piece but give me an idea of what i need to achieve during the project in terms of creating water, greenery and stone structures.
Posted by: James on: January 19, 2009
Contained within this list is what i believe are the main ingredients needed to successfully complete this project. The components are in production order starting with the top of the list. This is a very early list but gives me a visual interpretation of where my production needs to begin. Sets/Backgrounds Characters Narration Animation After [...]
Posted by: James on: January 19, 2009
Moving on from some of my intial ideas i’ve settled on a story for my project. The aim of my project will be to create an Animation based upon a 13th century Arabic story where a loyal vizier is sentenced to death by his Sultan. I wont disclose the full story here, but it was [...]
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